26.06.2022
Data Transfer from Zion to Darkveil, 06-26-2022
07.05.2022
Zion, Encyclopedia, and a Small Alchemist Change
Hey everyone!
I know it's been a while since the last update, but we've been fairly busy. After discussion with our German counterparts, I discovered that they were essentially waiting on us to give the go ahead to get the design world Zion running again. Zion was still host to outdated Caledonii server information, which meant we couldn't use it as a design world without overwriting everything on Darkveil. I didnt realize they were waiting on us to get Zion set up otherwise I would have given it as soon as I returned months ago. But what's done is done, and Darkveil's information has been copied to Zion. This changes nothing for our players, Darkveil is still the live game world. But having Zion running allows us designers to modify larger swaths of the game at a time before doing a data transfer from Zion to Darkveil to copy over changes. This also means slightly longer time in between news updates, but we also won't have to be changing stuff on Darkveil and potentially breaking stuff for players along the way. In further news, we also have the Encyclopedia up and running again! Myself and my helpers (designated with the Helper permission) are hard at work updating and fixing the Encyclopedia for the player base. You can find the link to the Encyclopedia under the Library tab on the sidebar, right below the Invite tab. As a final bit, Alchemists rejoice! The class has now joined the other healers with their own initiative skill: Rapid Response. While Alchemists have always been powerful healers, they also lag behind the other healers because other healers all possess initiative skills while Alchemist did not. The goal here is to make Alchemists a little more desirable compared to say, a Rashon Priest who offers heals, group heals, mana regen, and a wide variety of buffs like the Alchemist does. There was very little reason to play an Alchemist over a Rashon Priest when Alchemists were always towards the end of the initiative turn order before they would get a chance to heal or buff. Rapid Response uses Dexterity primary and Willpower secondary; the goal of this attribute setup is to make alchemical potion Alchemists a little bit faster (since they use Willpower attribute) and First Aid Alchemists quite a bit faster (since they use Dexterity). My goal here is also to make First Aid Alchemists a little more desirable than it currently is. Alchemical potion Alchemists have more powerful heals, but their potions have few uses and need restocked more often. First Aid Alchemists don't have to restock consumables as often in exchange for weaker heals compared to potions. Let us know how this seems to go! ~Ravenhide |
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