Improved Group Unique Items
Patch Notes v1.3
I'm not sure how many of you have noticed, but there are several of our number rapidly approaching the 40th level. The development team is hard at work improving what we can, but it is now time for me to come to you all for a question.
Right now, we have two options moving forward. The developers can continue to make long due fixes to certain things already in place and add a couple of new things to breath life into the game. This is probably the shortest option, and the easiest. Once we're done with our changes, we can reset DV or create a brand new world, and start getting new players into the game. This option would take anywhere between 2-3 months, depending on how many are at 40 by that time period. Or, the second option: the team can instead literally gut the game and make it so radically different it won't appear to be the same game at first. This, of course, is the longest option. We're talking, a year, year and a half or more. Everything already in place will be examined, determined if its fine as is or if it could use an improvement, and then changed.
In my own opinion, option A is the best bet. We can make small fixes that need done, reset DV or create a new world, and then start getting new players to play. While our community enjoys the changes that have been wrought, the development team would have ample time to radically change the game for a future world. While the community and new players level to 40 again on a more balanced world, the team would have a year or more to get the a world ready with the SUPER new changes.
What do you all think? Right now, the only remaining players we have are those who are entirely too dedicated to the game to just give it up. We have had all of two new players since DV opened (talking about you, PowerPlay and Ironhide), and if we don't do something soon, .net is simply going to die. I refuse to let that happen, but I'd like your opinion on which option you would prefer.
Copyright © 2017 by Christian Neise