skill Axemanship

skill description

This skill allows your character to use any axe they may find during their adventures.
An axe is not what you would call a defensive weapon, so parrying is not as effective as it would be with a sword or shield.

Go to the description in the World of Dungeons encyclopedia

primary skill for:

Barbarian (level 1)

secondary skill for:

Gladiator (level 2)
Knight (level 16)
type attack
may be used - / in round
targetone enemy
Mana points cost -
item axe
attack typemelee
skill class Close Combat
designed by root

Effect on heroes with this skill

These bonuses and malus are effective when the hero has reached at least level 1 in this skill. (unless otherwise specified).

Defense bonus

Attack Type Modifier
melee -25% (a)
(a) the penalty or bonus are active while the skill is used during pre-rounds, rounds, or while defending.

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