Difference between revisions of "Compendium - Classes and Races - Fighter"

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{|class="wikitable" style="margin:left"
 
{|class="wikitable" style="margin:left"
 
|-
 
|-
| Reaction || +1
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| [[Skill_-_Reaction]] || +1
 
|}
 
|}
  
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| Level ||  Skill
 
| Level ||  Skill
 
|-
 
|-
| 1 || [P] Use Shield, [P] Swordsmanship, [F] Drink Mana Potion, [F] Drink Healing Potion
+
| 1 || [P] [[Skill_-_Use Shield]], [P] [[Skill_-_Swordsmanship]], [F] [[Skill_-_Drink Mana Potion]], [F] [[Skill_-_Drink Healing Potion]]
 
|-
 
|-
| 2 || [P] Use Polearms, [P] Use Crossbow, [S] Feign Attack, [P] Dodge Blow, [P] Crushing Weapons, [P] Brawling
+
| 2 || [P] [[Skill_-_Use Polearms]], [P] [[Skill_-_Use Crossbow]], [S] [[Skill_-_Feign Attack]], [P] [[Skill_-_Dodge Blow]], [P] [[Skill_-_Crushing Weapons]], [P] [[Skill_-_Brawling]]
 
|-
 
|-
| 3 || [S] Reaction, [S] Dodge Missile
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| 3 || [S] [[Skill_-_Reaction]], [S] [[Skill_-_Dodge Missile]]
 
|-
 
|-
| 4 || [S] Use Throwing Weapons.
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| 4 || [S] [[Skill_-_Use Throwing Weapons]]
 
|-
 
|-
| 5 || [P] Kick, [S] Discipline
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| 5 || [P] [[Skill_-_Kick]], [S] [[Skill_-_Discipline]]
 
|-
 
|-
| 6 || [S] Take Cover!
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| 6 || [S] [[Skill_-_Take Cover!]]
 
|-
 
|-
| 7 || [F] Resist Magic, [S] Berserker
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| 7 || [F] [[Skill_-_Resist Magic]], [S] [[Skill_-_Berserker]]
 
|-
 
|-
| 8 || [S] First Aid, [S] Double Strike
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| 8 || [S] [[Skill_-_First Aid]], [S] [[Skill_-_Double Strike]]
 
|-
 
|-
| 9 || [S] Feint
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| 9 || [S] [[Skill_-_Feint]]
 
|-
 
|-
| 10 || [F] Stance: Receive Charge, [F] Stance: Evasive Tactics, [F] Stance: Block Mastery, [F] Stance: Blade Flurry, [F] Stance: Attack Mastery, [P] Stance Training
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| 10 || [F] [[Skill_-_Stance: Receive Charge]], [F] [[Skill_-_Stance: Evasive Tactics]], [F] [[Skill_-_Stance: Block Mastery]], [F] [[Skill_-_Stance: Blade Flurry]], [F] [[Skill_-_Stance: Attack Mastery]], [P] [[Skill_-_Stance Training]]
 
|-
 
|-
| 11 || [P] Reckless Charge, [P] Juggernaut's Advance
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| 11 || [P] [[Skill_-_Reckless Charge]], [P] [[Skill_-_Juggernaut's Advance]]
 
|-
 
|-
| 12 || [S] Siege Bolts
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| 12 || [S] [[Skill_-_Siege Bolts]]
 
|-
 
|-
| 13 || [P] Shield Bash, [F] Amulet of Weakness
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| 13 || [P] [[Skill_-_Shield Bash]], [F] [[Skill_-_Amulet of Weakness]]
 
|-
 
|-
| 14 || [P] Marksman Crossbow
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| 14 || [P] [[Skill_-_Marksman Crossbow]]
 
|-
 
|-
| 15 || [S] Careful Aim
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| 15 || [S] [[Skill_-_Careful Aim]]
 
|-
 
|-
| 16 || [F] Acrobatics
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| 16 || [F] [[Skill_-_Acrobatics]]
 
|-
 
|-
| 17 || [F] Strength of the Bear
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| 17 || [F] [[Skill_-_Strength of the Bear]]
 
|-
 
|-
| 18 || [P] Smash
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| 18 || [P] [[Skill_-_Smash]]
 
|-
 
|-
| 19 || [P] Low Kick
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| 19 || [P] [[Skill_-_Low Kick]]
 
|-
 
|-
| 20 || [F] Trolls Toughness
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| 20 || [F] [[Skill_-_Trolls Toughness]]
 
|-
 
|-
| 21 || [F] Prestidigitation
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| 21 || [F] [[Skill_-_Prestidigitation]]
 
|-
 
|-
| 22 || [F] Burst of Speed
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| 22 || [F] [[Skill_-_Burst of Speed]]
 
|-
 
|-
| 24 || [S] Shield Wall
+
| 24 || [S] [[Skill_-_Shield Wall]]
 
|}
 
|}
  

Latest revision as of 00:08, 8 May 2022

"The fighter is a trained soldier, using both melee and ranged weapons. They are the first to enter in combat and the last ones to fall, and they prefer direct combat to magic or social deceivement."

-In-game description.


Fighters are a mainstay class able to wear heavy armor; either fighting in the vanguard with swords, polearms and maces, or protecting the backline with crossbows and shields.


Basic stats


Attributes
Stat Modifier
Constitution +1
Strength +2
Perception +1
Hit Points +17%
Mana Points -25%


Skill bonuses


Skill_-_Reaction +1


Available Skills


Primary, Secondary and Foreign skills will have [P], [S] or [F] prior to the name.

Level Skill
1 [P] Skill_-_Use Shield, [P] Skill_-_Swordsmanship, [F] Skill_-_Drink Mana Potion, [F] Skill_-_Drink Healing Potion
2 [P] Skill_-_Use Polearms, [P] Skill_-_Use Crossbow, [S] Skill_-_Feign Attack, [P] Skill_-_Dodge Blow, [P] Skill_-_Crushing Weapons, [P] Skill_-_Brawling
3 [S] Skill_-_Reaction, [S] Skill_-_Dodge Missile
4 [S] Skill_-_Use Throwing Weapons
5 [P] Skill_-_Kick, [S] Skill_-_Discipline
6 [S] Skill_-_Take Cover!
7 [F] Skill_-_Resist Magic, [S] Skill_-_Berserker
8 [S] Skill_-_First Aid, [S] Skill_-_Double Strike
9 [S] Skill_-_Feint
10 [F] Skill_-_Stance: Receive Charge, [F] Skill_-_Stance: Evasive Tactics, [F] Skill_-_Stance: Block Mastery, [F] Skill_-_Stance: Blade Flurry, [F] Skill_-_Stance: Attack Mastery, [P] Skill_-_Stance Training
11 [P] Skill_-_Reckless Charge, [P] Skill_-_Juggernaut's Advance
12 [S] Skill_-_Siege Bolts
13 [P] Skill_-_Shield Bash, [F] Skill_-_Amulet of Weakness
14 [P] Skill_-_Marksman Crossbow
15 [S] Skill_-_Careful Aim
16 [F] Skill_-_Acrobatics
17 [F] Skill_-_Strength of the Bear
18 [P] Skill_-_Smash
19 [P] Skill_-_Low Kick
20 [F] Skill_-_Trolls Toughness
21 [F] Skill_-_Prestidigitation
22 [F] Skill_-_Burst of Speed
24 [S] Skill_-_Shield Wall


Sub-classes


Heroic Defender

"The Heroic Defender is a fighter specialized in protecting his/her allies from harm, relying on shield, reflexes and resolution. They can hold a line for days before giving in."

-In-game description


This subclass is mostly focused on increasing its own armors and parries.

Level Skill
23 Talent: Self-Assurance
26 Talent: Ruggedness
29 Talent: Master of Tempered Steel


Warmaster / Warmistress

"Warmasters and Warmistresses are fighters that see war and battles as a form of art. They wield their weapons like a part of their own bodies and are capable of movements and attacks that leave others amazed."

-In-game description


This subclass gets the most profit from melee combat.

Level Skill
23 Talent: Musclebound
26 Talent: Choleric
29 Talent: Art of War


Veteran Guard

"Veteran Guards are fighters specialized in ranged combat and crossbows. They can either hold a defensive position or take one with ease and safety and are very dangerous when ignored."

-In-game description


This subclass is adept at ranged battles with crossbows.

Level Skill
23 Talent: Steadfast
26 Talent: Castle Guard
29 Talent: Siege Leader


Tips and hints


  • As a "jack of all trades, master of none" class, you may choose between the following weapon combinations:
    • One handed
      • Swords
      • Crushing Weapons
      • Crossbows
      • Shields
      • An offhand for extra stats/actions per round.
    • Two handed
      • Swords
      • Crushing Weapons
      • Polearms
      • Shields
        • With the usage of Shield Bash
      • Crossbows
        • Pavise crossbows provide extra protection but can't be used as shields for shield-related skills.
  • When wearing plate armor, make sure you choose Use Shield instead of Dodge Blow as the melee parry for your combat settings.
  • A Targeshian synergizes well with this class.
  • A light steel reinforced shoulder pack counts as a shield, meaning you can use a double-handed weapon while still being able to parry melee attacks with Use Shield.
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