From World of Dungeons - Enzykloplaedia
Intro
The archer is a master of ranged weapons. Be it a bow, crossbow, or flintlock.
Advantages - Disadvantages
Attribute Bonus
Skills
- Basic Skill:
- Dodge missile (at level 1),
- Archery (at level 1),
- Use Crossbow (at level 2),
- Sling (at level 2),
- Blunderbus (at level 2),
- Incendiary projectiles (at level 5),
- Ice Bolt (at level 5),
- Double Shot (at level 7),
- Poisoned projectiles (at level 10),
- Poisoned bolt (at level 11),
- Precision Sling (at level 12),
- Penetration (at level 12),
- Burst (at level 14),
- Precision Archery (at level 15),
- Marksman crossbow (at level 15),
- Stone of Frumol (at level 16)
- Secondary Skill:
- Drink (at level 2),
- Reaction (at level 3),
- Spot ambush (at level 4),
- Dodge blow (at level 4),
- Detect Traps (at level 4),
- Last-second escape (at level 5),
- Disarm Traps (at level 6),
- Alertness (at level 6),
- Feint (at level 7),
- Mockery (at level 8),
- Mark target (at level 8),
- Acid Treatment (at level 11),
- Hail of arrows (at level 13),
- Careful aim (at level 16),
- Prepare Herbal Tea (at level 24)
- Exceptional Skill:
- Drink Mana Potion (at level 1),
- Drink Healing Potion (at level 1),
- Use throwing weapons (at level 2),
- Brawling (at level 2),
- Amulet of Power (at level 3),
- Amulet of Weakness (at level 5),
- First aid (at level 6),
- Ambush (at level 9),
- Resist Magic (at level 16),
- Eagle-Eye (at level 17),
- Iron Will (at level 18),
- Acrobatics (at level 19),
- Burst of Speed (at level 20),
- Blessed by the stars (at level 20),
- Resist Poison (at level 21),
- Prestidigitation (at level 22)
List of all Classes and Races
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