Difference between revisions of "Skill - Dodge Blow"

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(New page: {{Skills| skill=Dodge Blow| <!-- Skillname--> skilldescription=The character can use this skill to dodge attacks in close combat.<br>| <!--Description text--> requirements=basic skill fo...)
 
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Latest revision as of 12:44, 30 April 2008

Skill Description
Dodge Blow

The character can use this skill to dodge attacks in close combat.


basic skill for: Gladiator (min lvl. 3) Barbarian (min lvl. 1) Paladin (min lvl. 2) Knight (min lvl. 3) Juggler (min lvl. 2)
secondary skill for: Bard (min lvl. 5) Alchemist (min lvl. 8) Archer (min lvl. 4) Priest (min lvl. 6) Hunter (min lvl. 3) Shaman (min lvl. 2) Drifter (min lvl. 3)
exceptional skill for: Mage (min lvl. 7) Scholar (min lvl. 9)

type parry
preliminary round no
target
Max. opponents affected
Max. characters affected
mana cost -
item -
attack type melee
attack
defense dx, ag
damage
initiative
healing
skill class Close Combat

Effect on heroes with this skill

These bonuses and malus are effective when the hero has reached at least rank 1 in this skill (unless otherwise specified).

Armor Bonus
Damage Type Attack Type Armor (r)
{{{Armor12}}} {{{Armor13}}}
{{{Armor22}}} {{{Armor23}}}
{{{Armor32}}} {{{Armor33}}}
{{{Armor42}}} {{{Armor43}}}
{{{Armor52}}} {{{Armor53}}}
{{{Armor62}}} {{{Armor63}}}
{{{Armor72}}} {{{Armor73}}}
{{{Armor82}}} {{{Armor83}}}
{{{Armor92}}} {{{Armor93}}}
{{{Armor102}}} {{{Armor103}}}

(r) with normal / good / critical hits


Damage bonus
Damage Type Attack Type Damage Bonus (r)
{{{Damage12}}} {{{Damage13}}}
{{{Damage22}}} {{{Damage23}}}
{{{Damage32}}} {{{Damage33}}}
{{{Damage42}}} {{{Damage43}}}
{{{Damage52}}} {{{Damage53}}}
{{{Damage62}}} {{{Damage63}}}
{{{Damage72}}} {{{Damage73}}}
{{{Damage82}}} {{{Damage83}}}
{{{Damage92}}} {{{Damage93}}}
{{{Damage102}}} {{{Damage103}}}

(r) with normal / good / critical hits
(z) additionally - when damage of this type is dealt


Attribute bonus
Attribute Modifier Duration
{{{Attribute12}}} {{{Attribute13}}}
{{{Attribute22}}} {{{Attribute23}}}
{{{Attribute32}}} {{{Attribute33}}}
{{{Attribute42}}} {{{Attribute43}}}
{{{Attribute52}}} {{{Attribute53}}}
{{{Attribute62}}} {{{Attribute63}}}
{{{Attribute72}}} {{{Attribute7}}}
{{{Attribute82}}} {{{Attribute83}}}
{{{Attribute92}}} {{{Attribute93}}}
{{{Attribute102}}} {{{Attribute103}}}

Bonus on the level of the skill
Skill Modifier
{{{Skill12}}}
{{{Skill22}}}
{{{Skill32}}}
{{{Skill42}}}
{{{Skill52}}}
{{{Skill62}}}
{{{Skill72}}}
{{{Skill82}}}
{{{Skill92}}}
{{{Skill102}}}

Bonus for the effect of the skill
Skill Modifier
{{{Effect12}}}
{{{Effect22}}}
{{{Effect32}}}
{{{Effect42}}}
{{{Effect52}}}
{{{Effect62}}}
{{{Effect72}}}
{{{Effect82}}}
{{{Effect92}}}
{{{Effect102}}}

Attack bonnus
Attack type Modifier
{{{Attack12}}}
{{{Attack22}}}
{{{Attack32}}}
{{{Attack42}}}
{{{Attack52}}}
{{{Attack62}}}
{{{Attack72}}}
{{{Attack82}}}
{{{Attack92}}}
{{{Attack102}}}

Defense bonus
Attack type Modifier Duration
melee 10% (a) {{{Defense13}}}
{{{Defense22}}} {{{Defense23}}}
{{{Defense32}}} {{{Defense33}}}
{{{Defense42}}} {{{Defense43}}}
{{{Defense52}}} {{{Defense53}}}
{{{Defense62}}} {{{Defense63}}}
{{{Defense72}}} {{{Defense73}}}
{{{Defense82}}} {{{Defense83}}}
{{{Defense92}}} {{{Defense93}}}
{{{Defense102}}} {{{Defense103}}}
<div class(a) the penalty or bonus are active while the skill is used during pre-rounds, rounds, or while defending.="hiddenStructure">(a) the penalty or bonus are active while the skill is used during pre-rounds, rounds, or while defending.


The Defenseroll is: 2 x Dexterity + Agility + 2 x Dodge Blow

Each roll will deviate randomly up or down.

General Infos

Dodge Blow is the primary skill for Jugglers, Barbarians, Paladins, Knights and Gladiators although all other classes have the skill too. Dodge Blow can be used to dodge enemy melee attacks. It gives +10% to your rolls while defending a melee attack with Dodge Blow.

Push by Items:

For example:
{{{Objets}}}

Push by Skills:

{{{Talents}}}


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