Apell
                             
            The fencer uses apell to bring themselves into a better position to defend. 
                            Go to the description in the World of Dungeons encyclopedia 
                
            
             
            
                
                                        
                                        
                            secondary skill for:
                                                        Drifter (level 17) 
                                                 | 
                                                         
             
         | 
         
             
            
                | type | 
                  buff | 
              
                         
                | may be used | 
                in pre round / - | 
              
                        | target | Self |  
          
              | Mana points cost | 
         
                              2
                              |  
     | item | 
     
            fencing equipment
                  |  
     
        
    
     
      | 
      skill class
       | 
      
            Maneuver
             | 
      
     
     
     
      | 
      designed by
       | 
      
      herbert_
       | 
      
      
               
          
            
     
               | 
     
    
    
        
        These bonuses and malus are effective when the hero has reached at least level 1 in this skill. (unless otherwise specified).
        
        
    
        
    
    
    
    
    
    
            These bonuses and malus only work when the hero uses this skill.
        
        
    
        
    
    
    
    
    
            
                        
                                    
                | melee | 
                -1 -25% of your skill rank | 
                                    
            7 rounds     | 
                    
      
 | 
                            
                    
               
           
                        
                                    
                | melee | 
                +2 +75% of your skill rank | 
                                    
            7 rounds     | 
                    
      
 | 
                            
                        
                | melee | 
                +1 +50% of your skill rank | 
                                    
            2 rounds     | 
                    
      
 |