Difference between revisions of "Skill - Undertall"

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skilldescription="Undertall" heroes are harder to attack with ranged weapons.
 
skilldescription="Undertall" heroes are harder to attack with ranged weapons.
 
<br>They are able to hide more efficiently behind a counter or table, and seem to disappear behind anything waist-high.. this is especially frustrating for those attacking from a distance, as the target seems to vanish constantly.|
 
<br>They are able to hide more efficiently behind a counter or table, and seem to disappear behind anything waist-high.. this is especially frustrating for those attacking from a distance, as the target seems to vanish constantly.|
requirements=secondary skill for: Halfling (min lvl. 1)<hr>exceptional skill for: Gnome (min lvl. 1)|
+
requirements=secondary skill for: [[Compendium - Classes and Races - Halfling|Halfling]] (min lvl. 17)|
type=improvement|
+
type=buff|
preround=no|
+
preround=in pre round / in round|
 
target=Self|
 
target=Self|
 
Maxopponents=|
 
Maxopponents=|
 
Maxheroes=|
 
Maxheroes=|
Mana=|
+
Mana=1 (2)|
 
item=|
 
item=|
 
attacktype=|
 
attacktype=|
Line 30: Line 30:
 
|-
 
|-
 
| bgcolor="#101010" | ranged
 
| bgcolor="#101010" | ranged
| style="color:#55FF55;" align ="center" bgcolor="#101010" | +125% of your skill rank
+
| style="color:#55FF55;" align ="center" bgcolor="#101010" | +50% of your skill rank
 
|}
 
|}
 
|}
 
|}

Revision as of 04:09, 5 May 2022

Skill Description
Undertall

"Undertall" heroes are harder to attack with ranged weapons.
They are able to hide more efficiently behind a counter or table, and seem to disappear behind anything waist-high.. this is especially frustrating for those attacking from a distance, as the target seems to vanish constantly.


secondary skill for: Halfling (min lvl. 17)

type buff
preliminary round in pre round / in round
target Self
Max. opponents affected
Max. characters affected
mana cost 1 (2)
item
attack type
attack
defense
damage
initiative
healing
skill class Heritage

Effect on heroes with this skill

These bonuses and malus are effective when the hero has reached at least rank 1 in this skill (unless otherwise specified).


Defense bonus
Attack type Modifier
ranged +50% of your skill rank

General Infos

Push by Items:

For example:
{{{Objets}}}

Push by Skills:

{{{Talents}}}


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