Skill - Health

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Skill Description
Health

Some heroes have a natural resistance to sickness. While those around them are afflicted with all manners of ailments, they do not even show symptoms of any sort.


secondary skill for: Hill Dwarf (min lvl. 1) Kerasi (min lvl. 1)
exceptional skill for: Dinturan (min lvl. 1) Halfling (min lvl. 1)

type improvement
preliminary round no
target Self
Max. opponents affected
Max. characters affected
mana cost
item -
attack type
attack
defense
damage
initiative
healing
skill class -

Effect on heroes with this skill

These bonuses and malus are effective when the hero has reached at least rank 1 in this skill (unless otherwise specified).

Armor Bonus
Damage Type Attack Type Armor (r)
{{{Armor12}}} {{{Armor13}}}
{{{Armor22}}} {{{Armor23}}}
{{{Armor32}}} {{{Armor33}}}
{{{Armor42}}} {{{Armor43}}}
{{{Armor52}}} {{{Armor53}}}
{{{Armor62}}} {{{Armor63}}}
{{{Armor72}}} {{{Armor73}}}
{{{Armor82}}} {{{Armor83}}}
{{{Armor92}}} {{{Armor93}}}
{{{Armor102}}} {{{Armor103}}}

(r) with normal / good / critical hits


Damage bonus
Damage Type Attack Type Damage Bonus (r)
{{{Damage12}}} {{{Damage13}}}
{{{Damage22}}} {{{Damage23}}}
{{{Damage32}}} {{{Damage33}}}
{{{Damage42}}} {{{Damage43}}}
{{{Damage52}}} {{{Damage53}}}
{{{Damage62}}} {{{Damage63}}}
{{{Damage72}}} {{{Damage73}}}
{{{Damage82}}} {{{Damage83}}}
{{{Damage92}}} {{{Damage93}}}
{{{Damage102}}} {{{Damage103}}}

(r) with normal / good / critical hits
(z) additionally - when damage of this type is dealt


Attribute bonus
Attribute Modifier Duration
{{{Attribute12}}} {{{Attribute13}}}
{{{Attribute22}}} {{{Attribute23}}}
{{{Attribute32}}} {{{Attribute33}}}
{{{Attribute42}}} {{{Attribute43}}}
{{{Attribute52}}} {{{Attribute53}}}
{{{Attribute62}}} {{{Attribute63}}}
{{{Attribute72}}} {{{Attribute7}}}
{{{Attribute82}}} {{{Attribute83}}}
{{{Attribute92}}} {{{Attribute93}}}
{{{Attribute102}}} {{{Attribute103}}}

Bonus on the level of the skill
Skill Modifier
{{{Skill12}}}
{{{Skill22}}}
{{{Skill32}}}
{{{Skill42}}}
{{{Skill52}}}
{{{Skill62}}}
{{{Skill72}}}
{{{Skill82}}}
{{{Skill92}}}
{{{Skill102}}}

Bonus for the effect of the skill
Skill Modifier
{{{Effect12}}}
{{{Effect22}}}
{{{Effect32}}}
{{{Effect42}}}
{{{Effect52}}}
{{{Effect62}}}
{{{Effect72}}}
{{{Effect82}}}
{{{Effect92}}}
{{{Effect102}}}

Attack bonnus
Attack type Modifier
{{{Attack12}}}
{{{Attack22}}}
{{{Attack32}}}
{{{Attack42}}}
{{{Attack52}}}
{{{Attack62}}}
{{{Attack72}}}
{{{Attack82}}}
{{{Attack92}}}
{{{Attack102}}}

Defense bonus
Attack type Modifier Duration
Disease +125% of your skill rank {{{Defense13}}}
{{{Defense22}}} {{{Defense23}}}
{{{Defense32}}} {{{Defense33}}}
{{{Defense42}}} {{{Defense43}}}
{{{Defense52}}} {{{Defense53}}}
{{{Defense62}}} {{{Defense63}}}
{{{Defense72}}} {{{Defense73}}}
{{{Defense82}}} {{{Defense83}}}
{{{Defense92}}} {{{Defense93}}}
{{{Defense102}}} {{{Defense103}}}

General Infos

This skill will give a passive bonus too the hero's defense against disease.

Push by Items:

For example:
{{{Objets}}}

Push by Skills:

{{{Talents}}}


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