Difference between revisions of "Compendium - Classes and Races - Tirem Ag"
From World of Dungeons - Enzykloplaedia
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Basis=-| | Basis=-| | ||
− | Neben= | + | Neben=[[Skill - Time to Eat!|Time to Eat!]] (at Lvl. 3), [[Skill - Drink|Drink]] (at Lvl. 4), [[Skill - Hieroglyphics|Hieroglyphics]] (at Lvl. 5), [[Skill - Enchanting|Enchanting]] (at Lvl. 5), [[Skill - Mental Shield|Mental Shield]] (at Lvl. 13), [[Skill - Trance|Trance]] (at Lvl. 17), [[Skill - Heritage|Heritage)]] (at Lvl. 21), [[Skill - Ancient Wisdom (passive)|Ancient Wisdom (passive)]] (at Lvl. 28), [[Skill - Ancient Wisdom (offensive)|Ancient Wisdom (offensive))]] (at Lvl. 30), [[Skill - Ancient Wisdom (defensive)|Ancient Wisdom (defensive)]] (at Lvl. 30), [[Skill - Summoning the Ancients|Summoning the Ancients]] (at Lvl. 33)| |
− | Fremd=[[Skill - | + | Fremd=[[Skill - Luck|Luck]] (at Lvl. 8)| |
}} | }} |
Revision as of 17:26, 6 May 2022
The Tiram-Ag Elves originate from the islands that bear the same name, and are skilled at navigating the seas. Unlike their relatives from the Mag-Mor islands, they put their efforts into science and white magic. Their healers are legendary, and their mages are feared by all enemies of the light.
Advantages - Disadvantages
Attribute Bonus
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Attack Bonus
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Defense Bonus
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Skills
- Basic Skill: -
- Secondary Skill: Time to Eat! (at Lvl. 3), Drink (at Lvl. 4), Hieroglyphics (at Lvl. 5), Enchanting (at Lvl. 5), Mental Shield (at Lvl. 13), Trance (at Lvl. 17), Heritage) (at Lvl. 21), Ancient Wisdom (passive) (at Lvl. 28), Ancient Wisdom (offensive)) (at Lvl. 30), Ancient Wisdom (defensive) (at Lvl. 30), Summoning the Ancients (at Lvl. 33)
- Exceptional Skill: Luck (at Lvl. 8)
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