Compendium - Classes and Races - Mountain Dwarf
From World of Dungeons - Enzykloplaedia
Revision as of 20:02, 14 April 2022 by Ravenhide (talk | contribs) (Removed protection from "Compendium - Classes and Races - Mountain Dwarf")
The Dwarfs went separate ways years ago.
As the Hill Dwarfs decided to stay closer to the human settlements to become a part of the civilizations of the borderlands, the Mountain Dwarfs drew into the heart of the Kargash and kept to themselves.
In recent years, there have been more sightings of single mountain dwarfs in the borderlands. Why they have come out of their deep abode to socialize with the humans is unknown.
Advantages - Disadvantages
Attribute Bonus
|
Attack Bonus
|
Defense Bonus
|
Skills
- Basic Skill: -
- Secondary Skill: Toughness (at Lvl. 1), Time to Eat! (at Lvl. 2), Mineralogy (at Lvl. 4), Minor Rune Magery (at Lvl. 10), Stone Cutter (at Lvl. 12), Major Rune Magery (at Lvl. 16), Typical Mountain Dwarf! (at Lvl. 22), Stone Cutter (masterful) (at Lvl. 24), Ancient Wisdom (passive) (at Lvl. 28), Ancient Wisdom (offensive) (at Lvl. 28), Ancient Wisdom (defensive) (at Lvl. 28), Summoning the Ancients (at Lvl. 30)
- Exceptional Skill: Trollblood (at Lvl. 1), Indifference (at Lvl. 1), Naturalist (at Lvl. 1)
Back to Classes and Races