Difference between revisions of "Combat System - Injury"

From World of Dungeons - Enzykloplaedia
Jump to: navigation, search
(New page: Depending on the loss of hit points (hp), the hero is either wounded or struck.<br> Following grades are considered: * '''70%''' damage or more: '''severely wounded''' * ''...)
 
m (Protected "Combat System - Injury" [edit=sysop:move=sysop] [cascading])
(No difference)

Revision as of 01:09, 11 November 2009

Depending on the loss of hit points (hp), the hero is either wounded or struck.
Following grades are considered:

  • 70% damage or more: severely wounded
  • 40% damage or more: wounded
  • 10% damage or more: slightly wounded

During calculation, percentages are always rounded down.

Example

The hero Bonebreaker has 33 hp.
He is

  • struck down with a loss of 33 or more hp
  • severely wounded with a loss of 24-32 hp
  • woundedwith a loss of 14-23 hp
  • slightly wounded with a loss of 4-13 hp
  • in perfect health with a loss of 0-3 hp
Personal tools