Skill - Astral Projection

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Skill Description
Astral Projection

The shaman releases their consciousness from their body and hovers above the battlefield. This allows them to warn their companions of incoming dangers.

To use this skill, the shaman must first use a trance skill!


exceptional skill for: Shaman (min lvl. 11)

type Improvment
preliminary round No
target Own group
Max. opponents affected
Max. characters affected 1 +17% of your hero`s level
mana cost -
item -
attack type
attack
defense
damage
initiative
healing
skill class -

Effect on those affected by this skill

These bonuses and malus only work when the hero uses this skill.

Armor Bonus
Damage Type Attack Type Armor (r) Duration Comment
{{{Armor12}}} {{{Armor13}}} {{{Armor14}}} {{{Armor15}}}
{{{Armor22}}} {{{Armor23}}} {{{Armor24}}} {{{Armor25}}}
{{{Armor32}}} {{{Armor33}}} {{{Armor34}}} {{{Armor35}}}
{{{Armor42}}} {{{Armor43}}} {{{Armor44}}} {{{Armor45}}}
{{{Armor52}}} {{{Armor53}}} {{{Armor54}}} {{{Armor55}}}
{{{Armor62}}} {{{Armor63}}} {{{Armor64}}} {{{Armor65}}}
{{{Armor72}}} {{{Armor73}}} {{{Armor74}}} {{{Armor75}}}
{{{Armor82}}} {{{Armor83}}} {{{Armor84}}} {{{Armor85}}}
{{{Armor92}}} {{{Armor93}}} {{{Armor94}}} {{{Armor95}}}
{{{Armor102}}} {{{Armor103}}} {{{Armor104}}} {{{Armor105}}}

(r) with normal / good / critical hits


Damage bonus
Damage Type Attack Type Damage Bonus (r) Duration Comment
{{{Damage12}}} {{{Damage13}}} {{{Damage14}}} {{{Damage15}}}
{{{Damage22}}} {{{Damage23}}} {{{Damage24}}} {{{Damage25}}}
{{{Damage32}}} {{{Damage33}}} {{{Damage34}}} {{{Damage35}}}
{{{Damage42}}} {{{Damage43}}} {{{Damage44}}} {{{Damage45}}}
{{{Damage52}}} {{{Damage53}}} {{{Damage54}}} {{{Damage55}}}
{{{Damage62}}} {{{Damage63}}} {{{Damage64}}} {{{Damage65}}}
{{{Damage72}}} {{{Damage73}}} {{{Damage74}}} {{{Damage75}}}
{{{Damage82}}} {{{Damage83}}} {{{Damage84}}} {{{Damage85}}}
{{{Damage92}}} {{{Damage93}}} {{{Damage94}}} {{{Damage95}}}
{{{Damage102}}} {{{Damage103}}} {{{Damage104}}} {{{Damage105}}}

(r) is added upon normal / good / critical hits as an additional effect to the weapon used.


Attribute bonus
Attribute Modifier Duration Comment
Intiative +125% of your skill rank One round starts the following round
Intiative +50% of your skill rank One round starts the following round
Perception +1 +20% of your skill rank unlimited
Perception +25% of your skill rank until the end of the round
{{{Attribute52}}} {{{Attribute53}}} {{{Attribute54}}}
{{{Attribute62}}} {{{Attribute63}}} {{{Attribute64}}}
{{{Attribute72}}} {{{Attribute73}}} {{{Attribute74}}}
{{{Attribute82}}} {{{Attribute83}}} {{{Attribute84}}}
{{{Attribute92}}} {{{Attribute93}}} {{{Attribute94}}}
{{{Attribute102}}} {{{Attribute103}}} {{{Attribute104}}}

Bonus on the level of the skill
Skill Modifier Duration Comment
{{{Skill12}}} {{{Skill13}}} {{{Skill14}}}
{{{Skill22}}} {{{Skill23}}} {{{Skill24}}}
{{{Skill32}}} {{{Skill33}}} {{{Skill34}}}
{{{Skill42}}} {{{Skill43}}} {{{Skill44}}}
{{{Skill52}}} {{{Skill53}}} {{{Skill54}}}
{{{Skill62}}} {{{Skill63}}} {{{Skill64}}}
{{{Skill72}}} {{{Skill73}}} {{{Skill74}}}
{{{Skill82}}} {{{Skill83}}} {{{Skill84}}}
{{{Skill92}}} {{{Skill93}}} {{{Skill94}}}
{{{Skill102}}} {{{Skill103}}} {{{Skill104}}}

Bonus for the effect of the skill
Skill Modifier Duration Comment
{{{Effect12}}} {{{Effect13}}} {{{Effect14}}}
{{{Effect22}}} {{{Effect23}}} {{{Effect24}}}
{{{Effect32}}} {{{Effect33}}} {{{Effect34}}}
{{{Effect42}}} {{{Effect43}}} {{{Effect44}}}
{{{Effect52}}} {{{Effect53}}} {{{Effect54}}}
{{{Effect62}}} {{{Effect63}}} {{{Effect64}}}
{{{Effect72}}} {{{Effect73}}} {{{Effect74}}}
{{{Effect82}}} {{{Effect83}}} {{{Effect84}}}
{{{Effect92}}} {{{Effect93}}} {{{Effect94}}}
{{{Effect102}}} {{{Effect103}}} {{{Effect104}}}
{{{Effect111}}} {{{Effect112}}} {{{Effect113}}} {{{Effect114}}}
{{{Effect121}}} {{{Effect122}}} {{{Effect123}}} {{{Effect124}}}
{{{Effect131}}} {{{Effect132}}} {{{Effect133}}} {{{Effect134}}}
{{{Effect141}}} {{{Effect142}}} {{{Effect143}}} {{{Effect144}}}

Attack bonnus
Attack type Modifier Duration Comment
{{{Attack12}}} {{{Attack13}}} {{{Attack14}}}
{{{Attack22}}} {{{Attack23}}} {{{Attack24}}}
{{{Attack32}}} {{{Attack33}}} {{{Attack34}}}
{{{Attack42}}} {{{Attack43}}} {{{Attack44}}}
{{{Attack52}}} {{{Attack53}}} {{{Attack54}}}
{{{Attack62}}} {{{Attack63}}} {{{Attack64}}}
{{{Attack72}}} {{{Attack73}}} {{{Attack74}}}
{{{Attack82}}} {{{Attack83}}} {{{Attack84}}}
{{{Attack92}}} {{{Attack93}}} {{{Attack94}}}
{{{Attack102}}} {{{Attack103}}} {{{Attack104}}}

Defense bonus
Attack type Modifier Duration Comment
Nature +75% of your skill rank 2 rounds
Nature +50% of your skill rank one round
Ranged +75% of your skill rank 2 rounds
Ranged +50% of your skill rank one round
Melee +75% of your skill rank 2 rounds
Melee +50% of your skill rank one round
Detonate +75% of your skill rank 2 rounds
Detonate +50% of your skill rank one round
Trap +75% of your skill rank 2 rounds
Trap +50% of your skill rank one round
{{{Defense122}}} {{{Defense123}}} {{{Defense124}}}
{{{Defense132}}} {{{Defense133}}} {{{Defense134}}}
{{{Defense142}}} {{{Defense143}}} {{{Defense144}}}
{{{Defense152}}} {{{Defense153}}} {{{Defense154}}}

General Infos

Repeated use of this skill will not affect your target if they still bear an effect resulting from this skill regardless of the source.

This skill can not be increased past rank 1.

Push by Items:

For example:
{{{Objets}}}

Push by Skills:

{{{Talents}}}


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