Difference between revisions of "Skill - Precision Archery"

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(New page: {{Skills| skill=Precision Archery| <!-- Skillname--> skilldescription=The marksman is able to find and hit the vulnerable spot in an opponents armour. | <!--Description text--> requireme...)
 
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Latest revision as of 12:45, 30 April 2008

Skill Description
Precision Archery

The marksman is able to find and hit the vulnerable spot in an opponents armour.


basic skill for: Archer (min lvl. 15) Hunter (min lvl. 14)

type attack
preliminary round no
target one enemy
Max. opponents affected
Max. characters affected
mana cost 2 (3)
item bows
attack type ranged
attack pe,dx
defense
damage st,wi
initiative
healing
skill class

Effect on heroes with this skill

These bonuses and malus are effective when the hero has reached at least rank 1 in this skill (unless otherwise specified).

Armor Bonus
Damage Type Attack Type Armor (r)
{{{Armor12}}} {{{Armor13}}}
{{{Armor22}}} {{{Armor23}}}
{{{Armor32}}} {{{Armor33}}}
{{{Armor42}}} {{{Armor43}}}
{{{Armor52}}} {{{Armor53}}}
{{{Armor62}}} {{{Armor63}}}
{{{Armor72}}} {{{Armor73}}}
{{{Armor82}}} {{{Armor83}}}
{{{Armor92}}} {{{Armor93}}}
{{{Armor102}}} {{{Armor103}}}

(r) with normal / good / critical hits


Damage bonus
Damage Type Attack Type Damage Bonus (r)
peircing damage ranged -10% / +44% / +152%
{{{Damage22}}} {{{Damage23}}}
{{{Damage32}}} {{{Damage33}}}
{{{Damage42}}} {{{Damage43}}}
{{{Damage52}}} {{{Damage53}}}
{{{Damage62}}} {{{Damage63}}}
{{{Damage72}}} {{{Damage73}}}
{{{Damage82}}} {{{Damage83}}}
{{{Damage92}}} {{{Damage93}}}
{{{Damage102}}} {{{Damage103}}}

(r) with normal / good / critical hits
(z) additionally - when damage of this type is dealt


Attribute bonus
Attribute Modifier Duration
{{{Attribute12}}} {{{Attribute13}}}
{{{Attribute22}}} {{{Attribute23}}}
{{{Attribute32}}} {{{Attribute33}}}
{{{Attribute42}}} {{{Attribute43}}}
{{{Attribute52}}} {{{Attribute53}}}
{{{Attribute62}}} {{{Attribute63}}}
{{{Attribute72}}} {{{Attribute7}}}
{{{Attribute82}}} {{{Attribute83}}}
{{{Attribute92}}} {{{Attribute93}}}
{{{Attribute102}}} {{{Attribute103}}}

Bonus on the level of the skill
Skill Modifier
{{{Skill12}}}
{{{Skill22}}}
{{{Skill32}}}
{{{Skill42}}}
{{{Skill52}}}
{{{Skill62}}}
{{{Skill72}}}
{{{Skill82}}}
{{{Skill92}}}
{{{Skill102}}}

Bonus for the effect of the skill
Skill Modifier
{{{Effect12}}}
{{{Effect22}}}
{{{Effect32}}}
{{{Effect42}}}
{{{Effect52}}}
{{{Effect62}}}
{{{Effect72}}}
{{{Effect82}}}
{{{Effect92}}}
{{{Effect102}}}

Attack bonnus
Attack type Modifier
{{{Attack12}}}
{{{Attack22}}}
{{{Attack32}}}
{{{Attack42}}}
{{{Attack52}}}
{{{Attack62}}}
{{{Attack72}}}
{{{Attack82}}}
{{{Attack92}}}
{{{Attack102}}}

Defense bonus
Attack type Modifier Duration
{{{Defense13}}}
{{{Defense22}}} {{{Defense23}}}
{{{Defense32}}} {{{Defense33}}}
{{{Defense42}}} {{{Defense43}}}
{{{Defense52}}} {{{Defense53}}}
{{{Defense62}}} {{{Defense63}}}
{{{Defense72}}} {{{Defense73}}}
{{{Defense82}}} {{{Defense83}}}
{{{Defense92}}} {{{Defense93}}}
{{{Defense102}}} {{{Defense103}}}

The Attackroll is: 2 x Pe + Dx + 2 x Knife Combat
The Defenseroll is: 2 x + + 2 x
The Damageroll is: St / 2 + Wi / 3 + Knife Combat / 2
The Initiativroll is: 2 x + + 2 x
The Healingroll is: / 2 + / 3 + / 2

Each roll will deviate randomly up or down.

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