Difference between revisions of "Skill - Use Staves"

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Staves are often the combat weapon of choice for magesThey are also usable by scholars, alchemists, and even gladiators.
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{{Skills|
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skill=Use Staves|  <!-- Skillname-->
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skilldescription=This skill allows the character to use all kinds of staves.
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Staves are often the combat weapon of choice for magic users to lean on and rest after their grueling spells and rituals, they can even be a source of energy regeneration. Some are so powerful that even melee attackers have learned to use them as weapons in combat.|  <!--Description text-->
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requirements=primary skill for: [[Compendium - Classes and Races - Draclin|Draclin]] (min lvl. 1)<br> secondary skill for: [[Compendium - Classes and Races - Alchemist|Alchemist]] (min lvl. 2), [[Compendium - Classes and Races - Gladiator|Gladiator]] (min lvl. 2), [[Compendium - Classes and Races - Lightbringer|Lightbringer]] (min lvl. 5), [[Compendium - Classes and Races - Mage|Mage]] (min lvl. 1), [[Compendium - Classes and Races - Priest|Priest]] (min lvl. 2), [[Compendium - Classes and Races - Scholar|Scholar]] (min lvl. 3), [[Compendium - Classes and Races - Shaman|Shaman]] (min lvl. 2), [[Compendium - Classes and Races - Star Kinder|Star Kinder]] (min lvl. 2), [[Compendium - Classes and Races - Warlock|Warlock]] (min lvl. 2)|
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type=attack|
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preround=- / in round|
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target= one enemy|
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Maxheroes=|
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Mana=|  <!-- Only base manacosts-->
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item=staves|  <!-- always with link: itemclass - XYZ-->
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attacktype=melee|
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attack=ag,st|
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defense=ag,st|
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damage=st,co|
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initiative=|
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healing=|
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skillclass=[[skillclass - Close Combat|Close Combat]]|    <!-- always with link: skillclass - XYZ-->
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}}
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{{Owner|
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Armor11=| <!-- Armorbonus -->
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Armor21=|
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Armor31=|
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Armor41=|
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Armor51=|
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Armor61=|
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Armor71=|
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Armor81=|
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Armor91=|
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Armor101=|
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Comment1=|
  
In a mages eyes: when in doubt, grab your stick. Too many times did ancient wizards fall to some foolish brute, or some other underestimated reason because they ran out of magical power, and had nothing left.
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Damage11=| <!-- Damagebonus -->
This was all solved by some genius that finally decided to bring a stick along with him one day, got in a fight, almost killed the enemy, ran out of magic, bashed his enemy over the head with the stick and won.
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Damage21=|
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Damage31=|
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Damage41=|
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Damage51=|
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Damage61=|
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Damage71=|
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Damage81=|
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Damage91=|
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Damage101=|
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Comment2=|
  
Ever since then, no mage ever leaves home without their stick.
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Attribute11=| <!-- Attributebonus -->
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Attribute21=|
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Attribute31=|
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Attribute41=|
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Attribute51=|
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Attribute61=|
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Attribute71=|
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Attribute81=|
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Attribute91=|
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Attribute101=|
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Comment3=|
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Skill11=| <!-- Skillbonus -->
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Skill21=|
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Skill31=|
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Skill41=|
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Skill51=|
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Skill61=|
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Skill71=|
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Skill81=|
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Skill91=|
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Skill101=|
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Comment4=|
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Effect11=| <!-- Skilleffectbonus -->
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Effect21=|
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Effect31=|
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Effect41=|
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Effect51=|
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Effect61=|
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Effect71=|
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Effect81=|
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Effect91=|
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Effect101=|
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Comment5=|
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Attack11=| <!-- Attackbonus -->
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Attack21=|
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Attack31=|
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Attack41=|
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Attack51=|
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Attack61=|
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Attack71=|
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Attack81=|
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Attack91=|
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Attack101=|
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Comment6=|
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Defense11=melee| <!-- Defensebonus -->
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Defense12=<span style="color:#FF2000">-25% (a)</span>|
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Defense21=|
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Defense31=|
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Defense41=|
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Defense51=|
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Defense61=|
 +
Defense71=|
 +
Defense81=|
 +
Defense91=|
 +
Defense101=|
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Comment7=|
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}}

Latest revision as of 03:35, 16 May 2022

Skill Description
Use Staves

This skill allows the character to use all kinds of staves. Staves are often the combat weapon of choice for magic users to lean on and rest after their grueling spells and rituals, they can even be a source of energy regeneration. Some are so powerful that even melee attackers have learned to use them as weapons in combat.


primary skill for: Draclin (min lvl. 1)
secondary skill for: Alchemist (min lvl. 2), Gladiator (min lvl. 2), Lightbringer (min lvl. 5), Mage (min lvl. 1), Priest (min lvl. 2), Scholar (min lvl. 3), Shaman (min lvl. 2), Star Kinder (min lvl. 2), Warlock (min lvl. 2)

type attack
preliminary round - / in round
target one enemy
Max. opponents affected {{{Maxopponents}}}
Max. characters affected
mana cost
item staves
attack type melee
attack ag,st
defense ag,st
damage st,co
initiative
healing
skill class Close Combat

Effect on heroes with this skill

These bonuses and malus are effective when the hero has reached at least rank 1 in this skill (unless otherwise specified).

Armor Bonus
Damage Type Attack Type Armor (r)
{{{Armor12}}} {{{Armor13}}}
{{{Armor22}}} {{{Armor23}}}
{{{Armor32}}} {{{Armor33}}}
{{{Armor42}}} {{{Armor43}}}
{{{Armor52}}} {{{Armor53}}}
{{{Armor62}}} {{{Armor63}}}
{{{Armor72}}} {{{Armor73}}}
{{{Armor82}}} {{{Armor83}}}
{{{Armor92}}} {{{Armor93}}}
{{{Armor102}}} {{{Armor103}}}

(r) with normal / good / critical hits


Damage bonus
Damage Type Attack Type Damage Bonus (r)
{{{Damage12}}} {{{Damage13}}}
{{{Damage22}}} {{{Damage23}}}
{{{Damage32}}} {{{Damage33}}}
{{{Damage42}}} {{{Damage43}}}
{{{Damage52}}} {{{Damage53}}}
{{{Damage62}}} {{{Damage63}}}
{{{Damage72}}} {{{Damage73}}}
{{{Damage82}}} {{{Damage83}}}
{{{Damage92}}} {{{Damage93}}}
{{{Damage102}}} {{{Damage103}}}

(r) with normal / good / critical hits
(z) additionally - when damage of this type is dealt


Attribute bonus
Attribute Modifier Duration
{{{Attribute12}}} {{{Attribute13}}}
{{{Attribute22}}} {{{Attribute23}}}
{{{Attribute32}}} {{{Attribute33}}}
{{{Attribute42}}} {{{Attribute43}}}
{{{Attribute52}}} {{{Attribute53}}}
{{{Attribute62}}} {{{Attribute63}}}
{{{Attribute72}}} {{{Attribute7}}}
{{{Attribute82}}} {{{Attribute83}}}
{{{Attribute92}}} {{{Attribute93}}}
{{{Attribute102}}} {{{Attribute103}}}

Bonus on the level of the skill
Skill Modifier
{{{Skill12}}}
{{{Skill22}}}
{{{Skill32}}}
{{{Skill42}}}
{{{Skill52}}}
{{{Skill62}}}
{{{Skill72}}}
{{{Skill82}}}
{{{Skill92}}}
{{{Skill102}}}

Bonus for the effect of the skill
Skill Modifier
{{{Effect12}}}
{{{Effect22}}}
{{{Effect32}}}
{{{Effect42}}}
{{{Effect52}}}
{{{Effect62}}}
{{{Effect72}}}
{{{Effect82}}}
{{{Effect92}}}
{{{Effect102}}}

Attack bonnus
Attack type Modifier
{{{Attack12}}}
{{{Attack22}}}
{{{Attack32}}}
{{{Attack42}}}
{{{Attack52}}}
{{{Attack62}}}
{{{Attack72}}}
{{{Attack82}}}
{{{Attack92}}}
{{{Attack102}}}

Defense bonus
Attack type Modifier Duration
melee -25% (a) {{{Defense13}}}
{{{Defense22}}} {{{Defense23}}}
{{{Defense32}}} {{{Defense33}}}
{{{Defense42}}} {{{Defense43}}}
{{{Defense52}}} {{{Defense53}}}
{{{Defense62}}} {{{Defense63}}}
{{{Defense72}}} {{{Defense73}}}
{{{Defense82}}} {{{Defense83}}}
{{{Defense92}}} {{{Defense93}}}
{{{Defense102}}} {{{Defense103}}}

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